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Star Trek in Magic: the revealed cards and the shocklands

Published on 28 August 2026 · reviewed on 28 September 2026

The Star Trek set releases 13 November 2026 and it’s well spoiled already: 91 distinct cards of the 135 announced, according to Scryfall. They’re all there, with images, in the set gallery. Star Trek Commander, which ships the same day, has 40 of its 41 cards revealed; it has its own section at the end of the card list.

Everything below comes from Scryfall, which only lists officially revealed cards.

The big one: all ten shocklands are back

The ten shocklands are reprinted in the set. They join Standard on 13 November and stay until 2029, since they don’t rotate with Nauctis in February.

Hallowed Fountain {W}{U}Watery Grave {U}{B}Blood Crypt {B}{R}
Stomping Ground {R}{G}Temple Garden {G}{W}Godless Shrine {W}{B}
Overgrown Tomb {B}{G}Steam Vents {U}{R}Sacred Foundry {R}{W}
Breeding Pool {G}{U}

They enter untapped if you pay 2 life. It’s the best mana fixing Standard has had in years: three-colour decks stop being a wish and start being playable. If you’re buying cards for next year, buy these — and the reprint will push prices down, so don’t rush on 13 November.

That’s 16 reprints in total: the ten lands, five basics with new art, and Reckless Impulse.

Federation against the Borg

The set pits the two factions against each other with different rules.

Federation is an ability word that counts creature types among your non-Borg creatures: it rewards a varied board. Hoshi Sato, Exolinguist ({4}{U}) looks at X cards and keeps one; Saavik, Stoic Student ({4}{W}) deals X damage to an attacking or blocking creature, at flash speed.

Borg does the opposite: black artifact creatures that pile up and pump each other. Collective Drone ({1}{B}) has power equal to your artifact creatures, Assault Drone ({3}{B}) gives them all +1/+0, and Hive Mind Coprocessor ({4}{B}) lets each one draw a card on combat damage for 1 life.

Mechanics

Station returns from Edge of Eternities: tap a creature to put charge counters on a Spacecraft. The only one revealed is the U.S.S. Enterprise-D, Galaxy-Class ({3}, legendary artifact — Spacecraft): the first time it gets counters each turn, exile the top card of your library and you may play it that turn.

Face a dilemma is the new keyword, and it’s simpler than it sounds: you face a dilemma whenever you choose one or more modes for a spell or ability. So far only Seven of Nine ({2}{U}{B}) rewards it, drawing a card each time it happens.

The headline cards

CardCostWhat it does
Captain James T. Kirk{2}{R}Modal on enter and attack; with an empty hand you pick several modes
Captain Kathryn Janeway{3}{G}Extra land per turn, and your creatures explore as they enter
Dr. Beverly Crusher{2}{W}Doubles your lifegain triggers
Crystalline Entity{8}Mythic: flying, and if you cast it, destroy all non-artifact creatures
U.S.S. Enterprise-D{3}The ship, with Station
The City on the Edge of Forever{3}{W}{B}Saga whose chapter I phases out every artifact and creature

There are only four mythics among the reveals: Kirk, Janeway, Crusher and Crystalline Entity. The rest is 50 commons, 23 uncommons and 14 rares — ten of which are the lands.

Plus three Sagas, which this set uses to tell specific episodes: Amok Time, In the Pale Moonlight and The City on the Edge of Forever.

The other 61 revealed cards

61 more cards from the main set, on top of the headline ones above. The pattern: white and black bring the Federation and Borg factions, red brings Klingons, green is counters and landfall, and blue is stuns and tricks. Only two rares and no mythics among them: everything else is common or uncommon.

Two rares are worth a look:

  • General Chang, Cold Warrior ({B}, rare, 1/2) — a legendary Klingon: for {1} and a sacrificed creature, it puts a +1/+1 counter on each Klingon you control.
  • Salt Vampire ({1}{B}, rare, 2/2) — lifelink; when it enters, look at target opponent’s hand, and you may choose a nonland card from it: that player exiles it, then draws a card.

White

CardCostWhat it does
70,000 Light-Years from Home{1}{W}Exile a creature or Spacecraft; its controller may fetch a basic land
Brad Boimler, Eager Ensign{1}{W}2/2 lifelink; whenever it becomes tapped, counters put on your permanents that turn get one extra
Command Decision{1}{W}Choose one: destroy a creature with power 4 or greater, or draw a card
DOT-7 Repair Squad{3}{W}3/3 flier; {1}{W}: untap a creature, at sorcery speed, once per turn
Emergency Medical Hologram{W}0/1; on entry a +1/+1 counter on a creature and you gain 1 life
Federation Field Medic{3}{W}3/2 vigilance; on entry, a +1/+1 counter with vigilance, or draw if you control a permanent with a counter
Free Borg Revolutionaries{3}{W}{W}4/5; on entry your creatures get +1/+1 until end of turn; basic landcycling {2}
Malfunctioning Holodeck{2}{W}Ward {2}; exiles a nonland permanent an opponent controls until it leaves
Picard, Leading by Example{1}{W}2/2; {1}, {T}: another creature gets +X/+X, where X is Picard’s power (sorcery speed)
Set Phasers to …{W}Choose one: tap a creature and stun it, or 3 damage to an attacking creature
Shields Up!{1}{W}Hexproof and indestructible for an artifact or creature; a +1/+1 counter if it’s a creature
Shuttle Ace{4}{W}4/4, flying on your turn; gain 2 life whenever it becomes tapped
Tactical Officer{1}{W}2/1; when you attack with total power 8 or greater, it gets a +1/+1 counter and untaps

Blue

CardCostWhat it does
Cloistered Telepath{1}{U}2/1 flash; on entry loot (draw, then discard)
Consider the Prime Directive{2}{U}Choose one: counter a spell unless its controller pays {3}, or stun a creature and draw a card
Dominion Saboteur{4}{U}3/3 that may enter as a copy of any artifact or creature, counters included
Federation Probe{U}1/1 flier; on entry +1/+1 to a creature or surveil 1
Guidance Failure{3}{U}Puts a creature or Spacecraft on top or bottom of its owner’s library; costs {1} less against an attacker
Highly Illogical{1}{U}Counter a spell with mana value 2 or less; kicked ({1}{U}), any spell
Humpback Whales{4}{U}{U}5/6 vigilance, ward {2}; basic landcycling {2}
Marooned{U}Aura: an artifact or creature doesn’t untap and can’t be beamed up; you may pay {3} to tap it
Open Communications{U}Draw a card; Beam me up {2}{U} recasts it from the graveyard by returning a creature to hand
V’Ger, the Intruder{6}{U}5/7 flier; on entry or attack, look at an opponent’s hand and draw, or your opponents’ creatures get -1/-0

Black

CardCostWhat it does
Automated Warfare System{2}{B}2/2 flier; on attack you may sacrifice a creature or artifact to draw a card
Bat’leth{2}{B}Equipment: -2/-2 to an opposing creature on entry, +2/+0, equip {2}
Battle-Scarred Survivalist{1}{B}1/1 menace; +1/+1 counter whenever another creature dies (once each turn)
Cha’DIch Investigator{4}{B}4/4; on entry a 2/1 hasty Klingon Warrior token
Eject the Warp Core{1}{B}-2/-2 to a creature, or -6/-6 if you sacrifice an artifact or creature
A Good Day to Die{B}+2/+0 to a creature; you draw when it dies this turn
He’s Dead, Jim{3}{B}Destroy a creature and surveil 1
Organic Avulsion Unit{2}{B}2/3 Borg; {2}: your artifact creatures gain menace this turn
Relentless Drednok{B}1/1 lifelink; {2}{B}, exile it from your graveyard: draw a card and lose 1 life
Resistance Is Futile{1}{B}Choose one: destroy a nonartifact creature, or return an artifact creature card with mana value 3 or less from your graveyard
Rogue Artificial Intelligence{4}{B}{B}6/5; on entry gain 3 life or surveil 2; basic landcycling {2}

Red

CardCostWhat it does
Beckett Mariner, Impetuous Ensign{1}{R}2/1 first strike; promotion counters when tapped, 2 damage to each opponent at three
Cantankerous Captain{2}{R}2/3; at combat a creature gets +1/+0, plus menace if total power is 8 or greater
Captain’s Tutelage{1}{R}Flash Aura: +2/+0 and first strike this turn
Horta{4}{R}{R}7/6 trample; basic landcycling {2}
Khaaaaaaaaaaaannn!{X}{R}Twice X damage to a creature; exiles it if it would die
La’An Noonien-Singh, Security{2}{R}{R}4/3; when you attack with total power 8 or greater, a creature can’t block
Munitions Enthusiast{1}{R}3/2 trample; deals 1 damage to any target when it dies
Perils of the Past{1}{R}Choose one: +3/+2 on a creature, or destroy an artifact
Planetary Patrol{1}{R}2/2 with landfall +1/+1 until end of turn
Plasma Cascade{2}{R}3 damage to any target; you may discard a card, then draw one
Silicate Surveyor{4}{R}4/4 reach; on entry exile the top card of your library and you may play it until the end of your next turn

Green

CardCostWhat it does
Cold-Blooded Crew{4}{G}{G}4/4; two +1/+1 counters on a creature on entry; can’t be blocked by power 2 or less; basic landcycling {2}
Common Goal{1}{G}One or two of your creatures each deal damage equal to their power to an opposing creature
Dathon and Picard at El-Adrel{2}{G}Choose one: +3/+3 and trample, or each opponent sacrifices a nontoken artifact or enchantment
Dominion Supervisor{2}{G}3/1; a +1/+1 counter on entry, and your creatures with counters have trample
First Contact{1}{G}Mill four and may take a permanent from them; gain 2 life if it’s your first spell of the game
I’m a Doctor, Not a …{G}+1/+1 counter, untap, +1/+1 this turn, and it becomes a Doctor
Moopsy{G}1/1 deathtouch; {2}: reach this turn
Mugato{3}{G}{G}6/6 with reach, vigilance and deathtouch
Saurian Explorer{3}{G}4/3, landfall +2/+2; {6}: a tapped New Planet land token
Support Mission{2}{G}Whenever a creature enters, a quest counter on this and a +1/+1 counter on the creature (two at five quest counters)
Syndicate Liquidators{4}{G}4/4 trample; landfall: two +1/+1 counters on a creature you control
Xenobotanist{1}{G}1/3 that taps for any colour
Xindi Surveyors{2}{G}3/2; a +1/+1 counter on landfall

Colourless

CardCostWhat it does
Cybernetic Specialist{2}2/1 artifact creature; surveil 1 on entry; {1}, {T}: put a card from your graveyard on the bottom of your library

Star Trek Commander: 38 more cards

It’s not a single product: it’s four 100-card Commander decks — Federation Fleet, Landing Party, Klingon Fury, and We Are the Borg — each with 32 new-to-Magic cards, at $74.99 ($159.99 for the Collector’s Edition), releasing on 13 November 2026 alongside the main set. Across the four decks, Scryfall lists 40 distinct new cards of the 41 announced: 19 commons, 9 uncommons, 6 rares and 6 mythics. The 38 cards listed here are the ones this page hadn’t covered yet. It’s a Commander product, so check each card’s Standard legality on Scryfall before buying.

The mythics and rares

  • Captain Kirk, Boldly Going ({1}{G}{W}{U}, mythic, 3/4) — vigilance; your Spacecraft creatures get +3/+3; whenever it enters or attacks, search your library and/or graveyard for a basic land or a card named Starship Enterprise and put it into your hand.
  • Picard, Steadfast Captain ({4}{W}{W}, mythic, 4/4) — whenever it enters or attacks, two +1/+1 counters on another creature you control.
  • Spock, Logical Choice ({3}{U}{U}, mythic, 3/5) — vigilance; {T}: draw a card.
  • Borg Queen, Perfection Manifest ({4}{B}{B}, mythic, artifact creature 1/4) — artifact creatures you control get +2/+0; on entry, assimilate a creature card from an opponent’s graveyard (it enters under your control with a +1/+1 counter as a Borg artifact creature). This is the card debuting the Assimilate keyword action, confirmed by Wizards: it gives you control of a creature or puts one onto the battlefield, with a +1/+1 counter, turned into a Borg artifact creature.
  • Kirk, Enterprising Captain ({3}{R}, mythic, 4/3) — menace; whenever it attacks while your creatures have total power 8 or greater, exile the top card of your library and you may play it this turn.
  • Benjamin Sisko, Besieged ({4}{G}{G}, mythic, 5/5) — play with the top card of your library revealed; you may play lands and cast creature spells from the top.
  • Operations Officer ({3}{W}, rare, 2/2) — lifelink; draws a card on entry and gets a +1/+1 counter whenever it attacks.
  • Trelane, Squire of Gothos ({5}{U}, rare, 4/5) — vigilance, ward {2}, and it can’t be blocked.
  • Bio-Asset Allocator ({3}{B}{B}, rare, artifact creature 3/4) — your artifact creatures have “whenever this creature attacks, each opponent loses 1 life and you gain 1 life.”
  • Klingon Strike Force ({3}{R}{R}, rare, 5/5) — trample, haste, and 2 damage to each opponent when it dies.
  • Tenacious Tosk ({3}{G}, rare, 4/4) — can’t be blocked by more than one creature, and grows whenever it deals combat damage to a player.
  • Christine Chapel, Combat Medic ({3}{G}, rare, 2/2) — on entry gain life equal to the number of differently named lands you control, and put two +1/+1 counters on it whenever you gain life.

The rest

CardCostWhat it does
Evasive Maneuvers{W}A blocking creature gets +2/+2 and you draw a card
Head of Security{1}{W}2/2 first strike
Shuttle Crew{2}{W}1/1 flier; on entry 4 damage to a tapped creature an opponent controls
Sickbay Orderly{2}{W}3/2 lifelink
Starfleet Crew{1}{W}2/3 vanilla
Will Riker, Assuming Command{4}{W}4/5; a +1/+1 counter on another creature on entry
Worf, Chief Tactical Officer{2}{W}2/3 vigilance
Cryogenic Stasis{1}{U}Tap a creature, stun it, and draw a card
Exocomp{2}{U}3/1 flier
Kolinahr Priest{2}{U}3/2 flash
La Forge, Perceptive Engineer{1}{U}1/4 vigilance; taps for {U} only for artifact spells
Pelia, Immortal Innovator{3}{U}3/3; bounces an opposing creature on entry
T’Pol, Vulcan Representative{4}{U}4/3; taps an opposing creature and gives it two stun counters on entry
Badgey, Malicious Glitch{3}{B}4/3 artifact creature; drains 1 whenever it becomes tapped
Ceti Eel{3}{B}Mills two on entry, then grows by the artifact and creature cards in your graveyard
Defense Force Aggressor{R}2/1 vanilla
Direct Hit{2}{R}5 damage to a creature
Gin’tak Charge{R}2 damage to any target
Kruge, Genesis Seeker{2}{R}2/2; attacking Klingons get +1/+1 when it attacks
Mek’leth Berserker{3}{R}4/3 menace
Run Amok{1}{R}An attacking creature gets +3/+3 and trample
Warship Flight Crew{1}{R}2/2 vanilla
Gorn Captain{3}{G}4/3 trample
Gumato{4}{G}4/5 vigilance; {T}: add {G}{G}{G}
Talarian Hook Spider{1}{G}2/2 reach
Disruptor Pistol{2}{4}, {T}, sacrifice it: 5 damage to a creature

What it means for Standard

It joins on 13 November and pushes nobody out: the next rotation is February 2027. The list of legal sets, with dates, is in Standard-legal sets; before this one comes Reality Fracture, on 2 October.

The usual warning: if a Commander product with a similar name ships the same day, its cards aren’t Standard legal. It happened with The Hobbit. Check the specific card on Scryfall before buying.

What’s still unknown

  • The 44 cards still unrevealed (135 minus the 91 we know). With only 4 mythics among the 91, the bombs are yet to come.
  • Whether Face a dilemma shows up on more than one card or stays a nod. Plenty of the new cards are modal, but only Seven of Nine rewards it so far.
  • How many Station Spacecraft there are besides the Enterprise.

The set gallery updates itself as Wizards reveals more cards.

And if you’re going shopping for shocklands, MagicNexus has a board for physical cards: find by GPS who near you has the one you’re missing and trade for it, no postage.


Last reviewed: 28 September 2026. We update this page as more cards are revealed.

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